| Level | 3rd Level | Casting Time | 1 action | Range | Self |
|---|---|---|---|---|---|
| AoE | Sphere (10m radius) | Duration | Concentration, up to 1 minute | ||
| School | Radiant | Components | V | ||
| Classes | Paladin | ||||
Healing energy radiates from you in an aura.
Until the spell ends, the aura moves with you, centered on you. When you create the aura and at the start of each of your turns while it persists, you can cause one creature in the aura (including you) to regain 2d6 HP.